Golden set. The Golden Set will be played according to the new rules. Level limit

History of Knight

Dragon Knight was born a half-breed dragon. Dragona's parents left him when he was a baby. He had to wander the world alone. When he learned that a great power was hidden in him, he had to hide from the world and find the strength in himself to master it. Years later, having mastered the powers, the dragon with the great sword learned to turn into a fearless dragon.
If a whole army of enemies comes at the dragon, then he uses fiery breath, causing great damage to everyone who stands in his way. The shield that Dragon carries in his hand is made from the head of a dragon. Each time the dragon hits an enemy with a shield, it takes damage and a stun. The dragon also has a good ability to heal wounds.
Turning into a fiery dragon, the hero's movement speed increases. Such a gift did not go unnoticed by the Sentinels, and they gladly accepted him into their ranks.

Knight skills

Key: F
Dragon Knight exhales fire on enemies, dealing damage.
Manacost 100/110/120/130
Damage 90/170/240/300
Width(start-end) 150-250
cooldown 12/12/12/12 sec
Cast Range 500
Damage type Magical
Ability type Active
Key: T
Dragon Knight strikes the enemy hero with the dragon's tail. Stuns the enemy and deals minor damage.
Manacost 100/100/100/100
Damage 25/50/75/100
Mill 2.5/2.75/3/3.25 sec
cooldown 12/11/10/9 sec
Cast Range 150(400 in dragon)
Damage type Magical
Ability type Active
Passive skill
The ancient blood of dragons flows in the veins of the dragon knight, which speeds up the healing of wounds and strengthens the armor.
Life regeneration + 2/3/4/5
Armor Boost 3/6/9/12
Duration Constantly
Ability type Passive
Key: R
Dragon Knight transforms into Ancient Dragon.

1 Dragon Level:
Transforms into a Green Dragon with Poison Attack.
Poison attack poisons the enemy, dealing 20 damage to them every second.
Lasts 5 seconds.
Poison attack also works on buildings.

Dragon level 2:
Transforms into a Red Dragon.
The red dragon attacks in an area, has a poisonous attack like the green dragon.
100% damage dealt in a 100 radius
75% damage dealt in a 200 radius
50% damage dealt in a 250 radius.

Dragon level 3:
Transforms into a Blue Dragon.
The blue dragon, like the red one, attacks in an area.
When attacking, the Blue Dragon slows down the attack and movement speed of enemies. Has a poisonous attack like a green dragon.
Attack Speed ​​Reduction: 25%
Movement Speed ​​Slow: 30%
Duration: 3 seconds.
The splash attack radius (area) is the same as that of the red dragon.

Manacost 50/50/50
Duration 60 sec
cooldown 115/115/115 sec
Ability type Active

Purchase of Knight

Initial purchase
mid game
End of the game
Depends on a situation

Leveling skills Knight

With such pumping, we can behave very boldly on the line. Once a stun in case of a gank or escape, then a maximum of fire breath, ult for availability.

1 2 3 4 5 6 7 8 9
10 11 12 13 14 15 16 17 18-25

Knight Tactics

Beginning of the game.
Dragon Knight is a hero that can go to any lane, but usually there are stronger mid lanes in the team. So let's go to the sideline, harass the enemies with the first skill. With getting level 6, we actively push the tower, the passive of the green dragon damages it very well. We dig for items.

Mid game.
From the middle of the game, we will be useful to our allies, we try to gank in the form of a dragon, do not forget about the camp and boldly set off to catch up with the wounded enemies. With the second lvl ult, our dragon gets AOE damage, we go into the forest and farm for expensive art.

End of the game.
With the right pumping, we will play one of the main roles in the team, distribute the stun, use the ult on the rollback. It will be very difficult to compete with us, due to a good regen of lives and additional armor from the passive.

Pros and Cons of Knight

pros Long stun
Lots of armor
Good at breaking towers with ults
good tank
Might stand solo
Minuses Lack of mana at the beginning
Stun Range Short in Knight Form
Slow movement speed while in knight form

Dragon Knight can hardly be called a popular hero today, since he does not stand out either with frequent picks or with any high win rate at least in any rating. While the character is extremely easy to control and doesn't have many features that players need to get used to, their effectiveness is often limited as well, which is why many people prefer some more versatile heroes to him.

In fact, the DK has a huge number of advantages that make it much more effective than many other midlaners, and in this Dragon Knight guide we will talk about how to properly use its best sides and what to do to get rid of the negative ones.

Dragon Knight benefits are as follows:

  • a large amount of health;
  • a very large amount of armor and health regeneration;
  • fairly high damage to buildings;
  • the presence of effective and continuous control;
  • the presence of abilities that do not lose their relevance at any stage of the game;
  • the absence of any important abilities that could be misused.

The disadvantages of this hero are as follows:

  • relatively slow farming;
  • Doesn't do much damage to heroes.

Thus, this character does not have so many shortcomings, but at the same time they are quite important, since he, being a typical "right clicker" (a hero who attacks more than hits with abilities), is highly dependent on items, and gaining them quickly can not. At the same time, he deals almost all of his damage only with an attack, which is not added to him due to any abilities. That is why for this hero you need to be able to correctly eliminate the existing shortcomings, compensating for them with various advantages.

Dragon Knight talents and abilities

DK talents should be pumped as follows:

  • At level 10, an increase in strength is taken. This allows you to increase both the damage (almost a full-fledged alternative to an increase in attack speed), and increase the character's survivability, which is especially important at early levels.
  • At level 15, you should take an increase in damage. This allows you to show yourself more effectively in fights, as well as farm faster. Moreover, the character is mostly dependent on the acquired items, and not on his level.
  • At level 20, an increase in gold is taken. For level 20, the increase in health is not too significant, especially considering that the hero already has a lot of it, but a solid increase in GPM will be very useful, and will help you gain all the missing items much faster. In addition, this talent will become simply indispensable if some gold is not enough at the right time before the ransom.
  • At level 25, you have to choose. If the enemy has a lot of characters with strong physical damage, an increase in armor and regeneration would be a great solution. Otherwise, you should take a solid increase in movement speed.

The abilities of this character should be taken like this:

  • Level 1: Dragon Blood. The first ability allows you to effectively last hit the creeps from a distance, harass the enemy hero and reduce the damage dealt from your hand, but at the same time, at the first level, it is not so effective as to spend a large amount of mana on it, and therefore it is better to take an additional increase to armor and health regeneration. In addition, you can take Dragon Tail, if there is an opportunity to shed "first blood".
  • Level 2: Breathe Fire. As mentioned above, the ability is taken for more active farming of creeps, as well as for dominating the lane with almost any opponent.
  • Level 3: Breathe Fire. At this level, you can already start actively using the ability in order to more effectively put pressure on the enemy midlaner. In addition, often at this level the hero already has a Bottle, which allows you to always have the right amount of mana. Also, using this ability, you can push the line towards the enemy in order to pinch him under the tower and at this time pick up the rune.
  • Level 4: Dragon Blood or Dragon Tail. Dragon Blood will come in handy if the game is quite passive, and in the near future it is unlikely that there will be an opportunity to pick up enemy heroes along with supports, as it allows you to more effectively stand in the lane, preventing the enemy hero from hitting himself. Dragon Tail is useful precisely in an aggressive game, when DK, together with his team, actively puts pressure on the enemy and constantly kills enemy heroes.
  • Level 5: Breathe Fire.
  • Level 6: Dragon Form. The form is extremely useful already at early levels, and in principle is the key ability of this character. At the sixth level, its main effectiveness is often manifested in the fact that you can quickly destroy the enemy's tower on the central line.
  • Level 7: Breathe Fire.
  • Levels 8-9: Dragon Blood. If at this stage Dragon Tail has not yet been pumped, it is worth taking it, because after 10 minutes skirmishes between teams already occur much more often.
  • Level 10: talent.
  • Level 11: Dragon Blood.
  • Level 12: Dragon Form.

What to collect on Dragon Knight?


The Dragon Knight build is the same in almost all cases, since the hero already has natural survivability due to a large amount of health, armor and regeneration, and he basically needs to develop the rest of his indicators, and this can be done through the following items:

  • 1 artifact: Power Threads. The most optimal option for the DK, which allows him to simultaneously increase his attack, as well as increase the amount of health.
  • Artifact 2: Armlet of Mordiggian. A Dragon Knight build must include this artifact. The reason is that this DK build is ideal for this character due to his health regeneration, which allows him to practically not lose him under the effect of the “armlet”. At the same time, this artifact significantly increases the combat capability of any hero whose main attribute is Strength, which allows the DK to feel great in fights, as well as farm creeps more efficiently.
  • Artifact 3: Blink Dagger or Shadow Blade. In this case, everything will often depend on the opponent's peak. If there is no way to break into opponents without Blink Dagger or they have mobile characters, this artifact is worth taking. Otherwise, the best solution would be Shadow Blade, which not only allows you to run away or attack from an advantageous position, but also increases the combat characteristics of the character, which is quite important for this hero.
  • Artifact 4: Black King Bar, Heaven's Halberd or It all depends on the opponent's hero pick. If it is possible to end the game quickly, you should turn your attention to the Black King Bar, with which you can constantly fight with opponents, or Heaven's Halberd, which increases survivability and makes it easier to enter the base to the enemy. Otherwise, Mjolnir is worth taking, which increases the farming speed and will be a great preparation for the DK for the late game.
  • Artifact 5: Black King Bar, Mjolnir or Assault Cuirass. Mjolnir is purchased if BKB was previously purchased, while BKB itself is better to take if a halberd was previously purchased, with which it was not possible to finish the game. If Mjolnir was previously acquired, and there is no need for BKB in the near future, it is worth taking the cuirass, as it will greatly increase the character's survivability, and in addition, it will also significantly affect his combat abilities, increasing attack speed and reducing the armor of surrounding enemies.
  • Artifact 6: Daedalus or Monkey King Bar. The first artifact simply significantly increases the damage from the hand of this character, allowing him to become a full-fledged "dd". The MKB is useful if the opponents have some characters with a high evasion rate.

Separately, it is worth noting the fact that, if necessary, instead of Heaven's Halberd, it will be possible to purchase Solar Crest, which is also very effective for this character. Instead of increasing health, the artifact gives additional armor, and also allows, on the contrary, to reduce the amount of armor of the enemy hero, which will allow DK to deal with opponents faster.

How to play as Dragon Knight?

DK belongs to the category of "tanking" carries, the main purpose of which is not so much to deal damage, but to absorb damage from the enemy and allow the team to always be in a convenient position, giving an overview of all opponents. In this regard, survivability at the first levels is so important for the character, but since it becomes less of a priority at a later stage, you have to gradually develop the damage of this character. Especially considering that with the development of the dragon form, it begins to deal area damage, and also attacks buildings quite well, which makes it an ideal aggressor.

In the center, the main advantage of this character is the Breathe Fire ability, which allows you not only to conveniently push the lane as needed, but also reduce the damage of the enemy hero, preventing him from comfortably last hitting creeps or attacking the dragon itself. Thanks to this, in combination with a high rate of armor and regeneration, the character can easily stand against almost any opponent.

Dragon Knight is a hero that looks great as a late carry, is easy to lane and can forgive you for your mistakes. Dragon Knight is a good option for a beginner. If you have not had time to play this hero yet, we advise you to familiarize yourself with the dragon knight guide, perhaps it will answer some of your questions.

Dragon Knight skills in Dota 2

Breathe Fire

Fiery breath allows you to annoy the opponent along the lane with good damage and a low cooldown, kill packs of creeps and catch up with enemies who thought they could escape from the dragon knight (fire reaches the target at a distance of up to 900 units).

dragon tail

Very long stun, cast distance equal to auto attack range (up to 400 in dragon form). With this skill, you can unpleasantly surprise the enemy hero - in 3.2 seconds of stunning, a dragon knight with a team can kill even the strongest tank.

dragonblood

This ability greatly increases the Dragon Knight's HP regen and Defense stat. HP regen will allow you not to be so distracted by harass, and armor will help if opponents focus you. By the way, thanks to this passive, the dragon knight has the highest physical armor in Dota 2.

Elder Dragon Form

The form of an ancient dragon. Dragon Knight turns into one of three dragons (depending on the level of pumping the ult) and each of them has its own characteristics:

  • The green dragon quickly pushes towers thanks to its poison. Poison deals 20 damage. damage per second for five seconds, this ability works on buildings.
  • The red dragon gets a splash attack (like Sven, but we have a ranged one) and has a green dragon's poison attack
  • The blue dragon has all the previous bonuses, and slows enemies with auto-attacks, reducing their movement and attack speed.

Dragon Form takes the hassle out of using Dragon Knight's stun, and adds some movement speed.

The sequence of pumping skills for Dragon Knight

Lvl 1 2 3 4 5 6 7 8 9 10 11 12 13
skill
Lvl 14 15 16 17 18 19 20 21 22 23 24 25
skill

Guide on how to play Dragon Knight in Dota 2

Beginning of the game

In order to understand when your teammates are talking to you, you must remember that the dragon knight in DotA is also called the dragon and DK.

The guide is opened by purchasing a regular carry terpil: 3x Iron Branch, Stout Shield, Healing Salve or Tango. The most suitable place for farming in our guide is mid, but solo farming on the side is also suitable.

The dragon knight has a very small mana pool at the beginning of the game, so we rush to get a Bottle and control the runes. Between rune spawns (2 minutes) don't spare mana on Breathe Fire to harass the enemy, a full bottle will still restore mana. Of course, you should not forget about the farm, but the dragon knight should focus on getting exp in order to upgrade skills as soon as possible and get the best dragon from Elder Dragon Form.

Dragon Knight is a fairly easy-to-control hero, "one-button". All you need is to use your ult, use all the available skills and right-click on the intended victim, so the item build in our Dota 2 DC guide will be without frills. By the 15th minute, you should have in your backpack: Bottle, Boots of Speed ​​and Drum of Endurance.

Midgame

The mid game is the best time to push when playing as a Dragon Knight. We have increased survivability, now it is even more difficult to kill us, at the same time, it is not difficult for us to score some T1 in the form of a green dragon. If it turned out the other way around, and your team is being pushed, then you need to use split-push tactics - while your teammates are fighting off enemy attacks, you can easily take one or two towers on the side.

Having the dragon form also speeds up our farming, so now the dragon knight can think about more serious artifacts. To begin with, we transform an ordinary boot into Power Treads, Fri for the dragon knight is the most the best option among other boots, and in the late game we will sell them and buy Travel Boots.

Next, we collect the Black King Bar, in some guides this moment is omitted, referring to the high survivability of the hero, but this cannot be done. Dragon Knight hits from the hand, so he can do it without problems under BKB. When we already have the backbone, we need to choose items to increase damage and attack speed, this slot is best suited for Maelstorm - an inexpensive and very effective artifact. Dragon Knight is a carry, and in any guide a carry must have lifesteal, take Helm of Dominator.

late game

So, the dragon knight lived to late game... or the enemy did. Now any small mistake can be fatal, but not for a dragon knight, this hero must be fought like a berserker fights on the battlefield: nothing can scare you, on the contrary, the battle only kindles a flame in the heart of the dragon.

The enemy team does not sleep, it constantly replenishes its pockets with new artifacts, so the dragon knight should also raise his statistics in order not to turn to the enemy's pathetic attempts to harm us as before. To begin with, we upgrade the maelstorm in Mjollnir, the dominator in Satanic and buy Assault Cuirass from scratch. Of course, it will take a lot of money, but by 45-50 minutes the right dragon knight should have this set.

The sixth slot can be occupied by Manta Style, illusions will also splash and we will be able to fight one and a half times better.

Our Dota 2 dragon knight guide has come to an end, and your perfect carry is ready. An almost immortal, deadly dragon knight, having turned into a dragon, can even compete with several enemy carries at the same time.

Hero lane

On which lane the hero feels better when pumping, see the following table.